{"id":3211,"date":"2017-01-31T07:58:41","date_gmt":"2017-01-31T15:58:41","guid":{"rendered":"http:\/\/kmtechblog.com\/?p=3211"},"modified":"2017-01-31T07:58:41","modified_gmt":"2017-01-31T15:58:41","slug":"overwatch-bastion-might-finally-get-buff-deserves","status":"publish","type":"post","link":"https:\/\/kmtech.blog\/?p=3211","title":{"rendered":"Overwatch: Bastion might finally get that buff he deserves!"},"content":{"rendered":"<p>Bastion\u2019s been due for a buff practically since launch. The character is routinely deemed a troll pick, whether that\u2019s true or not, and he\u2019s a hero that is easily countered.<\/p>\n<p>So, Blizzard\u2019s working on some serious fixes. On the Battle.net forums, Blizzard Principal Designer Geoff Goodman offered up a rundown of \u201chigh level stuff\u201d they\u2019re likely to have testable in the next PTR (Public Test Realm) update. Here\u2019s the rub.<\/p>\n<blockquote><p>Recon Mode \u2013 Lowered spread and increased magazine size, to help with general viability in this mode.<\/p>\n<p>Sentry Mode \u2013 We\u2019re looking at focusing this mode into more of a tank-buster and barrier-buster mode, while also making it feel less suicidal to be transformed. To that end we\u2019re testing stuff like increased spread and removing headshots, but taking less damage while transformed.<\/p>\n<p>Self-Repair \u2013 We\u2019ve been testing a few big changes to this that are feeling really good so far. Currently our internal build has Bastion able to use Self-Repair while moving and also having it no longer interrupted when taking damage. To balance that out it is now on a resource system (similar to the route D.Va\u2019s defense matrix went). These changes have turned this ability from a more niche rarely used ability, to a much more powerful and core survivability tool.<\/p>\n\n<p>Source- <a href=\"https:\/\/us.battle.net\/forums\/en\/overwatch\/topic\/20752612877?page=17#post-325\">Battle.net<\/a><\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>Bastion\u2019s been due for a buff practically since launch. The character is routinely deemed a troll pick, whether that\u2019s true or not, and he\u2019s a hero that is easily countered. So, Blizzard\u2019s working on some serious fixes. On the Battle.net forums, Blizzard Principal Designer Geoff Goodman offered up a rundown of \u201chigh level stuff\u201d they\u2019re [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":3212,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"categories":[12],"tags":[],"class_list":["post-3211","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","et-has-post-format-content","et_post_format-et-post-format-standard"],"_links":{"self":[{"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/posts\/3211","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/kmtech.blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3211"}],"version-history":[{"count":0,"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/posts\/3211\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/"}],"wp:attachment":[{"href":"https:\/\/kmtech.blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3211"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/kmtech.blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3211"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/kmtech.blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3211"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}