{"id":322,"date":"2014-12-03T07:25:19","date_gmt":"2014-12-03T15:25:19","guid":{"rendered":"http:\/\/kmtechblog.com\/?p=322"},"modified":"2014-12-03T07:25:19","modified_gmt":"2014-12-03T15:25:19","slug":"next-years-assassins-creed-takes-place-in-victorian-london","status":"publish","type":"post","link":"https:\/\/kmtech.blog\/?p=322","title":{"rendered":"Next Year\u2019s Assassin\u2019s Creed Takes Place in Victorian London"},"content":{"rendered":"<p>[metaslider id=789]<\/p>\n<p>You might think it\u2019s a bit early for Ubisoft to be announcing information about the\u00a0<em>Assassin\u2019s Creed<\/em> game they\u2019ll be releasing next fall, and you\u2019d be right. Ubisoft hasn\u2019t announced anything, but that didn\u2019t stop someone else from leaking information to\u00a0<em>Kotaku<\/em>regarding what will be called <em>Assassin\u2019s Creed Victory<\/em>.<\/p>\n<p>From <em>Kotaku<\/em>\u2018s report, here\u2019s what we know so far. The game is in development by Ubisoft Quebec. Ubisoft had hinted at this earlier this year, but they didn\u2019t say whether it\u2019s be the next game or even one of the spin-off games like <em>Assassin\u2019s Creed Chronicles<\/em>. The team in charge of this game has worked on the series before, but primarily in DLC for<em>Assassin\u2019s Creed III<\/em> and <em>Assassin\u2019s Creed IV: Black Flag<\/em>. The <i>Freedom Cry<\/i> expansion was one of my favorite parts of\u00a0<em>Black Flag,\u00a0<\/em>so this is nothing but good news so far.<\/p>\n<p><!--more--><\/p>\n<p>We also know that, currently, the game is only coming to PC, PlayStation 4, and Xbox One. No previous generation versions are planned and no other games are planned, either. If you want to get your <em>Creed<\/em> on in 2015, you\u2019ll have to upgrade.<\/p>\n<p>The change in studio and focus on the new generation of consoles are both good moves. Ubisoft Montreal has been in charge of\u00a0<em>Assassin\u2019s Creed<\/em> since the series\u2019 inception in 2007, and it seems with\u00a0<em>Unity<\/em> and\u00a0<em>Rogue<\/em> that fatigue is setting in. While some members of the team are surely from Montreal, a new set of eyes on the series might be a good thing. The decision to focus entirely on one game on one generation of consoles also means that the publisher will have more hands on the game and undivided resources devoted to it. The team will also be working in a much more mature version of the Anvil engine, ostensibly, rather than one that was developed primarily using specs. While I don\u2019t want to make any promises Ubisoft can\u2019t keep, I\u2019d be surprised if next year\u2019s iteration of the series wasn\u2019t a lot more stable than\u00a0<em>Unity.<\/em><em><br \/>\n<\/em><\/p>\n<p>It sounds like the team is innovating in some potentially huge ways. Yes, you\u2019ll still play as an Assassin in a big historical city, and you\u2019ll do lots of climbing, running, and historically significant shanking.<\/p>\n<p>From the description provided of the leaked video, a seven minute \u2018target gameplay footage\u2019 video \u2013 developed entirely in the Anvil engine, but not exactly real time \u00a0&#8211; there\u2019s a lot to look forward to. The Assassin will have a grappling hook, and, if it works like all our hopes and dreams, it might make navigating a very different experience from even\u00a0<em>Unity<\/em>. \u00a0There are also fights atop moving carriages, pointing to a more dynamic experience than we\u2019ve seen in the past.<\/p>\n<p>The game will take place in London, England, during the Victorian era. That information itself gives us all kinds of things to fantasize about. The era lasted from the late 1830s until the early 1900s; this era starts as the industrial revolution is ending. Depending exactly on when it\u2019s set, we\u2019d have access to historical figures like the infamous serial killer Jack the Ripper, and explorer David Livingstone (I presume) as well as authors like Oscar Wilde, Arthur Conan Doyle and Charles Dickens.\u00a0<em>Kotaku<\/em>\u2018s description mentions trains, making this the first game that\u2019ll see any real machines of note, which opens up new possibilities as well for both gameplay and story elements.<\/p>\n<p>I wasn\u2019t too thrilled with this year\u2019s take on the series, but the information in this leak has me, at least, cautiously optimistic. Ubisoft has a lot to prove to gamers after a year of multiple delays, buggy games, and lackluster launches, but I like what they\u2019re onto with\u00a0<em>Assassin\u2019s Creed Victory<\/em>.<\/p>\n<div class=\"sourcevia-wrapper\">\n<div class=\"sourcevia fCaps fLS0\"><span class=\"label fLS1\">SOURCE<\/span> <a href=\"http:\/\/kotaku.com\/next-years-big-assassins-creed-is-set-in-victorian-lond-1665343788\" target=\"_blank\" rel=\"noopener\">KOTAKU<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>[metaslider id=789] You might think it\u2019s a bit early for Ubisoft to be announcing information about the\u00a0Assassin\u2019s Creed game they\u2019ll be releasing next fall, and you\u2019d be right. Ubisoft hasn\u2019t announced anything, but that didn\u2019t stop someone else from leaking information to\u00a0Kotakuregarding what will be called Assassin\u2019s Creed Victory. From Kotaku\u2018s report, here\u2019s what we [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"categories":[12],"tags":[],"class_list":["post-322","post","type-post","status-publish","format-standard","hentry","category-gaming","et-doesnt-have-format-content","et_post_format-et-post-format-standard"],"_links":{"self":[{"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/posts\/322","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/kmtech.blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=322"}],"version-history":[{"count":0,"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/posts\/322\/revisions"}],"wp:attachment":[{"href":"https:\/\/kmtech.blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=322"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/kmtech.blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=322"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/kmtech.blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=322"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}