{"id":329,"date":"2014-12-03T10:30:10","date_gmt":"2014-12-03T18:30:10","guid":{"rendered":"http:\/\/kmtechblog.com\/?p=329"},"modified":"2014-12-03T10:30:10","modified_gmt":"2014-12-03T18:30:10","slug":"ea-not-focusing-on-any-more-major-acquisitions-says-cfo","status":"publish","type":"post","link":"https:\/\/kmtech.blog\/?p=329","title":{"rendered":"EA Not Focusing on Any More Major Acquisitions, says CFO"},"content":{"rendered":"<p><a href=\"http:\/\/kmtechblog.com\/wp-content\/uploads\/2014\/12\/Westwood-Studios.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-330\" src=\"http:\/\/kmtechblog.com\/wp-content\/uploads\/2014\/12\/Westwood-Studios.jpg\" alt=\"Westwood-Studios\" width=\"500\" height=\"345\" srcset=\"https:\/\/kmtech.blog\/wp-content\/uploads\/2014\/12\/Westwood-Studios.jpg 500w, https:\/\/kmtech.blog\/wp-content\/uploads\/2014\/12\/Westwood-Studios-300x207.jpg 300w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p>Believe it or not, there once was a time when EA was more maligned by the gaming crowd than it is today. Not for finding new ways to get money to fly from your pockets or releasing broken games, but rather for purchasing out smaller fan-favorites studios and watching them crumble under the pressure of big time success.<\/p>\n<p><!--more--><\/p>\n<p>Granted, not all of EA\u2019s buyouts have been horribly tragic. BioWare is still clinging to what made it great back before its buyout, and Maxis at least still exists in some shape or fashion, but lest we forget those who have fallen. Pandemic, Bullfrog, Mythic, and especially <em>Command &amp; Conquer<\/em> creator Westwood Studios. They will be missed.<\/p>\n<p>It seems though that EA plans to back off of the practice. PopCap Games was the last multi-million dollar buyout the company took part in, and\u00a0CFO Blake Jorgensen states in an interview with <em>GamesIndustry.biz<\/em>\u00a0that he now believes that the company has\u00a0\u201dgreat opportunities inside our organization.\u201d<\/p>\n<blockquote><p>\u201cWe have some that are spectacular, and some that didn\u2019t do so well. It\u2019s a headcount business, right? You\u2019re buying headcount, and that\u2019s always difficult to manage in acquisitions. It doesn\u2019t mean we won\u2019t do them, but I think where we\u2019ve been most successful is in smaller acquisitions that we\u2019ve integrated very quickly.\u201d<\/p><\/blockquote>\n<p>After all, I mean, who is there left for EA to buy out anyway. Most of the talent has either been picked up by a major publisher already, or has been wiped off the face of the Earth like the rest of the middle class of gaming in this era of AAA dominance. Unless it wants to buy someone like Double Fine or Telltale Games, who else is left really?<\/p>\n<p>What, are they going to buy Nintendo or something? Not likely, but in this day and age when our entire planet is apparently up for sale, it wouldn\u2019t shock me one bit.<\/p>\n<div class=\"sourcevia-wrapper\">\n<div class=\"sourcevia fCaps fLS0\"><span class=\"label fLS1\">SOURCE<\/span> <a href=\"http:\/\/www.gamesindustry.biz\/articles\/2014-12-02-ea-not-looking-for-big-acquisitions\" target=\"_blank\" rel=\"noopener\">GAMSINDUSTRY.BIZ<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Believe it or not, there once was a time when EA was more maligned by the gaming crowd than it is today. Not for finding new ways to get money to fly from your pockets or releasing broken games, but rather for purchasing out smaller fan-favorites studios and watching them crumble under the pressure of [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"categories":[12],"tags":[],"class_list":["post-329","post","type-post","status-publish","format-standard","hentry","category-gaming","et-doesnt-have-format-content","et_post_format-et-post-format-standard"],"_links":{"self":[{"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/posts\/329","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/kmtech.blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=329"}],"version-history":[{"count":0,"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/posts\/329\/revisions"}],"wp:attachment":[{"href":"https:\/\/kmtech.blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=329"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/kmtech.blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=329"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/kmtech.blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=329"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}