{"id":680,"date":"2014-12-12T10:28:54","date_gmt":"2014-12-12T18:28:54","guid":{"rendered":"http:\/\/kmtechblog.com\/?p=680"},"modified":"2014-12-12T10:28:54","modified_gmt":"2014-12-12T18:28:54","slug":"witcher-3-dev-talks-in-depth-about-the-recent-delay","status":"publish","type":"post","link":"https:\/\/kmtech.blog\/?p=680","title":{"rendered":"Witcher 3 Dev Talks In Depth About the Recent Delay"},"content":{"rendered":"<p><a href=\"http:\/\/kmtechblog.com\/wp-content\/uploads\/2014\/12\/witcher3-preview-e3-17-1280x720.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-681\" src=\"http:\/\/kmtechblog.com\/wp-content\/uploads\/2014\/12\/witcher3-preview-e3-17-1280x720.jpg\" alt=\"witcher3-preview-e3-17-1280x720\" width=\"1280\" height=\"720\" \/><\/a><\/p>\n<p>I said I was heartbroken when <em>The<\/em>\u00a0<em>Witcher 3: Wild Hunt<\/em> was delayed, but there\u2019s an element of relief to the news as well, and one of the people behind the game confirmed it this week speaking with Polish financial journalists.<\/p>\n<p><!--more--><\/p>\n<p>In a translation from\u00a0<em>Eurogamer<\/em>, board member Adam\u00a0Kici\u0144ski said that gamers are \u201cafraid of badly polished games on next-gen platforms.\u201d<\/p>\n<p>The new consoles and their game libraries are getting easier and easier to recommend month after month, but it\u2019s undeniable that we\u2019ve had a tough fall packed with games that should\u2019ve been released a month later than they were. <em>Driveclub<\/em> and <em>Halo<\/em>\u2018s online issues are just the tip of the iceberg.<\/p>\n<p>Of course, when a game is delayed, some people take it one way \u2013 a good game later is better than a busted game now. It\u2019s worth the wait. Others take a slightly more alarmist reaction, worrying that the team is scrambling so hard to get an unfinished game ready for a release date they can\u2019t adhere to that they have no choice but to hold off. This fall\u2019s variety of poorly polished games certainly lent a lot of credence to that attitude, so it\u2019s hard to criticize someone with that concern.<\/p>\n<p>Kici\u0144ski said, though, that the game is pretty much done, explaining that the game will \u201cbe closed by the end of the year in line with the schedule.\u201d<\/p>\n<p>As anyone who has had the pleasure of playing any of the last decade\u2019s open world games knows, though, even the best ones are riddled with tiny bugs.<\/p>\n<p>\u201cThere\u2019s a lot of small errors,\u201d he said, \u201cbecause the game is huge.\u201d<\/p>\n<p>\u201cWe don\u2019t want to release the game with bugs that undermine the gameplay,\u201d\u00a0Kici\u0144ski said.<\/p>\n<p>The problems we\u2019ve seen this fall haven\u2019t so much been a lack of polish as they have missing nuts and bolts. It sounds like\u00a0Kici\u0144ski is actually talking about what we expect when we talk about games needing finishing touches, rather than what we\u2019ve seen recently.<\/p>\n<p>We\u2019ll find out which one it is when <em>The\u00a0Witcher 3: Wild Hunt<\/em> hits shelves on its new release date, May 19, 2015.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I said I was heartbroken when The\u00a0Witcher 3: Wild Hunt was delayed, but there\u2019s an element of relief to the news as well, and one of the people behind the game confirmed it this week speaking with Polish financial journalists.<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"categories":[12],"tags":[],"class_list":["post-680","post","type-post","status-publish","format-standard","hentry","category-gaming","et-doesnt-have-format-content","et_post_format-et-post-format-standard"],"_links":{"self":[{"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/posts\/680","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/kmtech.blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=680"}],"version-history":[{"count":0,"href":"https:\/\/kmtech.blog\/index.php?rest_route=\/wp\/v2\/posts\/680\/revisions"}],"wp:attachment":[{"href":"https:\/\/kmtech.blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=680"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/kmtech.blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=680"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/kmtech.blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=680"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}